Hi Ramesh. I'm not entirely sure what you mean here. As a script has to execute llDie() on itself, can it not just do whatever needs to be done before it triggers llDie()?

On 14/05/13 21:54, Dr Ramesh Ramloll wrote:
Hello,
Recently I ve been trying to find a simple way for dying objects that those 
that forced to llDie() to do something
before they get deleted. Note that a deleted object does not trigger 
state_exit() which is used for other known
purposes. Please share your ideas regarding a possible solution ... right now I 
cannot think of anything else other than
triggering events just before the llDie command is executed in a given script. 
Problem is that this approach quickly
escalate resource consumption if the behavior before an object dies is defined 
in other scripts .. have to
llmessagelinked or listens etc..
Anyway let me know what you think.
Ramesh

--
'Consider how the lilies grow. They do not labor or spin.'
*Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate /Research 
Associate Professor/, Idaho State University,
Pocatello, ID 83209 Tel: 208-240-0040
Blog <http://deepsemaphore.posterous.com/>, LinkedIn 
<http://www.linkedin.com/in/rameshramloll>, DeepSemaphore LLC
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