I beleive you need to use the nightly build ( http://www.makehuman.org/content/download_nightlybuild.html ) or build it yourself from the source code ( http://code.google.com/p/makehuman/ ) to get full second life rigging support. hope this helps.
On Wed, Oct 2, 2013 at 12:45 PM, Ai Austin <[email protected]> wrote: > At 17:17 02/10/2013, > opensim-users-request@lists.**berlios.de<[email protected]>wrote: > >> Does anybody know where i can download a HUMAN rigged mesh avatar?? >> I have been working with MakeHuman and i need a working avatar to >> compare the MH output to. >> > > > Do you mean a figure? A stick figure style rigged mesh is available at > > http://wiki.secondlife.com/**wiki/Mesh/Uploading_and_** > wearing_a_rigged_mesh<http://wiki.secondlife.com/wiki/Mesh/Uploading_and_wearing_a_rigged_mesh> > > I used the Blender 2.6 version though you only need the included .dae in > the Zip which is ready to go and fits "Ruth" perfectly. > > http://coadey.com/simplebot_**blender26.zip<http://coadey.com/simplebot_blender26.zip> > > > ______________________________**_________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/**mailman/listinfo/opensim-users<https://lists.berlios.de/mailman/listinfo/opensim-users> > -- Michael Emory Cerquoni
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