You can if you world is regulated well enough turn on direct C# scripting
so you can code pure C# in world, but be very careful if your region has
public access with scripting because then that opens you to a lot of
possible attacks.


On Sat, Dec 14, 2013 at 7:26 AM, Kim Minuet <[email protected]> wrote:

> Well we already have a lot of OS specific functions ... but if you're
> talking new language constructs or new events ... bring it on :)
>
> Kim
>
> ------------------------------
> From: [email protected]
> To: [email protected]
> Date: Sun, 15 Dec 2013 00:24:38 +1100
> Subject: [Opensim-users] opensource language
>
>
> Hello ... Just thinking here ...
> The scripts we use for opensims worlds are open source ...
> Why is it that we are following the secondlife  scripting language ?
> Can we make it different ... ?
> It looks like to me that we are following secondlife here but if we can
> change it , hmmm that is a first ...
> Is there a away... ?
> There should be  ...
> Think on it ...
>   --
> Most computer problems are located between keyboard and chair .... [image:
> B-)]
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<<face-cool.png>>

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