Hi,

    Those are internal to viewers, or used to be, and most like not normal animations.

    Region has no part on voice, other than tell the viewer it is there (after some login to voice server)

    Since vivox refused to provide any documentation about servers API we and viewers use, Vivox support is limited, in fact should just be removed.

Ubit


On 07-Jul-20 14:54, Ai Austin wrote:
I observe that the classic head mouth seems to animate as voice is used in OpenSim on a Vivox enable region.

But I cannot see any /voicelevel1 ... /voicelevel3 triggered gestures with animations in the OpenSim Library (0.9.2.0 dev master) or my inventory on OSGrid, etc and no such gestures are activated.

Are these somehow built into all OpenSim systems behid the scnes.

I ask as we are looking at bento-head voice animations/gestures for RuthAndRoth bento heads and was checking what the current state of play is for the /voiceleveln triggers.. which seem to work fine to trigger some gesture test activity steps.

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