Hi,
Those are internal to viewers, or used to be, and most like not
normal animations.
Region has no part on voice, other than tell the viewer it is there
(after some login to voice server)
Since vivox refused to provide any documentation about servers API
we and viewers use, Vivox support is limited, in fact should just be
removed.
Ubit
On 07-Jul-20 14:54, Ai Austin wrote:
I observe that the classic head mouth seems to animate as voice is
used in OpenSim on a Vivox enable region.
But I cannot see any /voicelevel1 ... /voicelevel3 triggered gestures
with animations in the OpenSim Library (0.9.2.0 dev master) or my
inventory on OSGrid, etc and no such gestures are activated.
Are these somehow built into all OpenSim systems behid the scnes.
I ask as we are looking at bento-head voice animations/gestures for
RuthAndRoth bento heads and was checking what the current state of
play is for the /voiceleveln triggers.. which seem to work fine to
trigger some gesture test activity steps.
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