Thank you very much, Mister Blue, Mic Bowman and Seth Nygard for your valuable 
guidance and clues.

I'm going to start studying them right now and I'll tell you. 

I hope all of you have a peaceful and rewarding end of the year.

Sam

On Fri, 30 Dec 2022 12:03:57 -0500, you wrote:

>https://github.com/cmickeyb/dispatcher
>
>On 2022-12-30 11:58 a.m., Mic Bowman wrote:
>> a long time ago i wrote a module that provided some of what you want. it
>> almost certainly doesn't work any more but might give you a starting point.
>> https://sites.google.com/site/opensimdispatcher/project-definition
>> https://github.com/cmickeyb/dispatcher
>>
>> and a video of a connection between a traffic simulator connected to
>> opensim region through the dispatcher
>> https://www.youtube.com/watch?v=32HB5gnjtPk&ab_channel=MicBowman
>>
>> --mic
>>
>>
>> On Thu, Dec 29, 2022 at 6:37 PM Mister Blue <misterb...@misterblue.com>
>> wrote:
>>
>>> For modules, start with http://opensimulator.org/wiki/IRegionModule and
>>> look at some existing region modules. The easiest way to add a modules is
>>> to put it into the addon_modules directory in the OpenSim source tree and
>>> have it build as part of OpenSimulator. For 'addon_modules, you create a
>>> prebuild.xml file with the building instructions for prebuild.exe and then
>>> your module is included into OpenSimulator. An example is
>>> https://github.com/Herbal3d/Loden (a module for a project I'm working on)
>>> where you should check out prebuild-loden.xml and Loden/LodenModule.cs as
>>> an example of a repository that is checked out into addon_modules and
>>> builds in OpenSim.
>>>
>>> As for UDP transmission, you can use any of the usual C# input and output
>>> libraries. The code that usually receives and sends UDP is in
>>> OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs. I doubt it would be
>>> usable for general UDP sending and receiving but it could be an example of
>>> how it is done.
>>>
>>> == mb
>>>
>>>
>>> On Wed, Dec 28, 2022 at 9:43 PM <opensim....@egipturismo.com> wrote:
>>>
>>>> Hello friends.
>>>>
>>>> Would someone be so kind as to let me know where I can get the necessary
>>>> documentation to be able by myself to code in C# a module for receiving
>>> and
>>>> sending UDP
>>>> data.
>>>>
>>>> The module should be embeddable in the opensimulator server code to
>>>> compile so that those UDP data received through a certain port can be
>>> seen
>>>> or read in the
>>>> general chat or in any other default channel that is not 0.
>>>>
>>>> Of course, if this is already done I would also appreciate if you could
>>>> tell me who did it and where I can get the source code.
>>>>
>>>> Thank you very much in advance.
>>>>
>>>> Sam
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>>>>
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