Thank you very much, Mister Blue, Mic Bowman and Seth Nygard for your valuable guidance and clues.
I'm going to start studying them right now and I'll tell you. I hope all of you have a peaceful and rewarding end of the year. Sam On Fri, 30 Dec 2022 12:03:57 -0500, you wrote: >https://github.com/cmickeyb/dispatcher > >On 2022-12-30 11:58 a.m., Mic Bowman wrote: >> a long time ago i wrote a module that provided some of what you want. it >> almost certainly doesn't work any more but might give you a starting point. >> https://sites.google.com/site/opensimdispatcher/project-definition >> https://github.com/cmickeyb/dispatcher >> >> and a video of a connection between a traffic simulator connected to >> opensim region through the dispatcher >> https://www.youtube.com/watch?v=32HB5gnjtPk&ab_channel=MicBowman >> >> --mic >> >> >> On Thu, Dec 29, 2022 at 6:37 PM Mister Blue <misterb...@misterblue.com> >> wrote: >> >>> For modules, start with http://opensimulator.org/wiki/IRegionModule and >>> look at some existing region modules. The easiest way to add a modules is >>> to put it into the addon_modules directory in the OpenSim source tree and >>> have it build as part of OpenSimulator. For 'addon_modules, you create a >>> prebuild.xml file with the building instructions for prebuild.exe and then >>> your module is included into OpenSimulator. An example is >>> https://github.com/Herbal3d/Loden (a module for a project I'm working on) >>> where you should check out prebuild-loden.xml and Loden/LodenModule.cs as >>> an example of a repository that is checked out into addon_modules and >>> builds in OpenSim. >>> >>> As for UDP transmission, you can use any of the usual C# input and output >>> libraries. The code that usually receives and sends UDP is in >>> OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs. I doubt it would be >>> usable for general UDP sending and receiving but it could be an example of >>> how it is done. >>> >>> == mb >>> >>> >>> On Wed, Dec 28, 2022 at 9:43 PM <opensim....@egipturismo.com> wrote: >>> >>>> Hello friends. >>>> >>>> Would someone be so kind as to let me know where I can get the necessary >>>> documentation to be able by myself to code in C# a module for receiving >>> and >>>> sending UDP >>>> data. >>>> >>>> The module should be embeddable in the opensimulator server code to >>>> compile so that those UDP data received through a certain port can be >>> seen >>>> or read in the >>>> general chat or in any other default channel that is not 0. >>>> >>>> Of course, if this is already done I would also appreciate if you could >>>> tell me who did it and where I can get the source code. >>>> >>>> Thank you very much in advance. >>>> >>>> Sam >>>> _______________________________________________ >>>> Opensim-users mailing list >>>> Opensim-users@opensimulator.org >>>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >>>> >>> _______________________________________________ >>> Opensim-users mailing list >>> Opensim-users@opensimulator.org >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users >>> >> _______________________________________________ >> Opensim-users mailing list >> Opensim-users@opensimulator.org >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users