Has anyone had any luck creating an iGoogle gadget that uses opensocial? Mine fails with a Javascript error: "opensocial is not defined". Firebug leads me to believe that the opensocial JS is not getting loaded. When I use <Require> for other features, their JS shows up in my gadget's iframe, but when I <Require> opensocial-0.5, no extra JS seesm to appear.
(This is on Firefox 2.0.0.6 on MacOS X; a similar error appears in Safari 2 on Mac OS X.) I've tried it from my own webserver as well as in Google Gadgets Editor. I'm using the following code, which I copied directly from this tutorial: http://code.google.com/apis/opensocial/articles/firstgadget.html <?xml version="1.0" encoding="UTF-8" ?> <Module> <ModulePrefs title="People API Howto"> <Require feature="opensocial-0.5" /> </ModulePrefs> <Content type="html"> <![CDATA[ <script type="text/javascript"> _IG_RegisterOnloadHandler(request); function request() { var req = opensocial.newDataRequest(); } </script> ]]> </Content> </Module> --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "OpenSocial Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/opensocial-api?hl=en -~----------~----~----~----~------~----~------~--~---
