Jeff, I've more or less sucessfully built snowglobe 2 on Leopard 10.5 recently, but haven't tried the current latest SVN
One thing I always need to set right after develop.py in XCode is the 'Active SDK' from 10.4 to the only one I have installed, which is 10.5 Also, it seems that it only realy builds for me in Release configuartion Another possible issue might be the version of gcc that your XCode uses. My XCode is 3.1.4, which uses gcc 4 ... I thinkl that later version of SCode come with higher gcc version - and those cause issues with the SLViewer code Hope that helps. -Martin Am 12.03.2010 um 18:13 schrieb Jeff Eastman: > I'm new to this project and have been trying to build Snowglobe 2.0 on > my Snow Leopard Mac. The download process went fairly smoothly until I > got to actually running the XCode build. At that point I found many, > many incorrect OS version dependencies (to OSX 10.4) that I had to fix > one artifact at a time. As I believe the project structure was built > by > running develop.py I wonder if there is a global way to fix the OS > dependency so that, the next time I update my source, I won't have > to do > the tedious editing by hand. > > Now I have a hard build failure attempting to open > /linden/indra/build-darwin-i386/llplugin/slplugin/RelWithDebInfo/ > SLPlugin, > which does not exist. Any ideas on what I've done wrong? > > Jeff > > > > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges