I think in radiant, pi/2=90 degree (as radar)
> > Hi second live programmerriors (programmers+warriors), > > I have a question related with rotation of object. Where exactly > rotation parameters are saved in. > > For clarifying my question lets bring some example. I have some cube > object, that object has a properties, like position, size(width, > height, length) and rotation parameters. So as you know rotation > parameter saves in three values (x,y,z) or (roll, pitch, yaw), so I > want to know where is exactly these parameters of object saved, and > how I can manipulate with them. > As I know if I'm going to use setRotation(x,y,z) function of > lviewerobject then that object can be rotated. And what does it > means these three values of rotation, It's not degree of angle. > > So is there anyone who know where I can find these variables. > > I'm really sorry for my poor English, if something is not clear > please inform me, I can clarify situation more > > > take care !!! > > > > Rustam > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges