I know it seems somewhat risky, but it is a WIKI. If you see ways to fix it, or even just mark that it iseems out of date, that is an improvement. Lots of small improvements will make a big difference. (/me promises to put editing where mouth is.)
Another thing is that usually people who work on one page or another *watch* it. So, if you or I make some change, they will check to see what it is, and then they will fix anything bad we do (because we are ignorant losers). This is a good way to prompt the people who really *do* know to make some changes that they have been putting off. Lastly, if they complain, we can moan about *true open source*... lee On Fri, Sep 10, 2010 at 10:53 PM, Sheet Spotter <sheet.spot...@gmail.com> wrote: > I would like to build the viewer-development source code under Windoze. I > was familiar with the Snowglobe process. Now I need to understand any > changes to the build process for Project Snowstorm. > > > > The wiki instructions for the retrieving the source code and building the > viewer seem out of date. > > http://wiki.secondlife.com/wiki/Get_source_and_compile > > http://wiki.secondlife.com/wiki/Microsoft_Windows_Builds > > Should these pages be marked out of date and include links to the newer > Project Snowstorm pages? > > > > Only the version control repository page was marked as out of date. > > http://wiki.secondlife.com/wiki/Version_control_repository > > > > The Project Snowstorm page links to a page that includes a discussion about > retrieving the source code from the repository: > > http://wiki.secondlife.com/wiki/Develop_Viewer_Code > > > > I encountered two problems on the “Develop Viewer Code” page. > > > > Firstly, it took a wee while to find a client application that could > retrieve the source code from the repository. Would adding links to client > applications be helpful? I assume the following application is reliable: > > http://tortoisehg.bitbucket.org/ > > > > Secondly, there was a link to a “build” page that was expected to hold the > build instructions. > > http://wiki.secondlife.com/wiki/How_To_Build_The_Viewer > > The above page was empty. > > > > Does the viewer-development build follow the same process outlined in the > original “Microsoft Windows Builds” page? > > Are all of the third-party applications (CMake, Cygwin, Python, etc) still > required? > > Are Artwork and Libraries bundles from the following page still required? > > http://wiki.secondlife.com/wiki/Source_downloads > > > > Thank you in advance for help in getting a viewer-development build > happening under Windoze. > > > > > > Sheet Spotter > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges