I know it seems somewhat risky, but it is a WIKI.  If you see ways to
fix it, or even just mark that it iseems out of date, that is an
improvement.  Lots of small improvements will make a big difference.
(/me promises to put editing where mouth is.)

Another thing is that usually people who work on one page or another
*watch* it.  So, if you or I make some change, they will check to see
what it is, and then they will fix anything bad we do (because we are
ignorant losers).  This is a good way to prompt the people who really
*do* know to make some changes that they have been putting off.

Lastly, if they complain, we can moan about *true open source*...

lee

On Fri, Sep 10, 2010 at 10:53 PM, Sheet Spotter <sheet.spot...@gmail.com> wrote:
> I would like to build the viewer-development source code under Windoze. I
> was familiar with the Snowglobe process. Now I need to understand any
> changes to the build process for Project Snowstorm.
>
>
>
> The wiki instructions for the retrieving the source code and building the
> viewer seem out of date.
>
>             http://wiki.secondlife.com/wiki/Get_source_and_compile
>
>             http://wiki.secondlife.com/wiki/Microsoft_Windows_Builds
>
> Should these pages be marked out of date and include links to the newer
> Project Snowstorm pages?
>
>
>
> Only the version control repository page was marked as out of date.
>
>             http://wiki.secondlife.com/wiki/Version_control_repository
>
>
>
> The Project Snowstorm page links to a page that includes a discussion about
> retrieving the source code from the repository:
>
>             http://wiki.secondlife.com/wiki/Develop_Viewer_Code
>
>
>
> I encountered two problems on the “Develop Viewer Code” page.
>
>
>
> Firstly, it took a wee while to find a client application that could
> retrieve the source code from the repository. Would adding links to client
> applications be helpful? I assume the following application is reliable:
>
> http://tortoisehg.bitbucket.org/
>
>
>
> Secondly, there was a link to a “build” page that was expected to hold the
> build instructions.
>
>             http://wiki.secondlife.com/wiki/How_To_Build_The_Viewer
>
> The above page was empty.
>
>
>
> Does the viewer-development build follow the same process outlined in the
> original “Microsoft Windows Builds” page?
>
> Are all of the third-party applications (CMake, Cygwin, Python, etc) still
> required?
>
> Are Artwork and Libraries bundles from the following page still required?
>
>             http://wiki.secondlife.com/wiki/Source_downloads
>
>
>
> Thank you in advance for help in getting a viewer-development build
> happening under Windoze.
>
>
>
>
>
> Sheet Spotter
>
>
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/OpenSource-Dev
> Please read the policies before posting to keep unmoderated posting
> privileges
>
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges

Reply via email to