Tateru Nino wrote: > Another aspect to the numbers there is that (quite often) users will > crank up visual features until frame-rates become just short of > intolerable or unusable. That tends to make the results trend downwards. > They *could* be higher for the same hardware, but many of us will crank > up our quality and distance settings until the viewer is on the edge of > shuddering -- and increase our crash-rates in the process.
One possibility is if the Lindens set up an island, with an agent limit of *1*. Region forces AV to face a particular direction. Avatar drops in, and waits 5 mins. During that time, the system records frame rates, CPU, and vid card. AV reports graphics settings (unless that can be pulled from the client automatically). AVs do it with client set to the absolute defaults for low, mid, high, and ultra, turning off anistropic filtering and antialiasing. A few weeks of that, and we should have some good data - would have to be the stock client, too, though - but could record stock 1.23 and stock 2.1, and get good data on whether the changes to the rendering engine helped. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges