Can mine please say "Shut Up".  When i think of the context i usually have
when i go for that button, "Shut Up" works a lot better for me.  Or maybe
"Kill" with a little skull & crossbones icon.  i'm pretty sure there's a
UTF skull & crossbones character that can be used.  i know i've sent it to
pests at clubs before.  "Kill" would be so much more satisfying than just
"Mute" or "Block", especially if you consider some of the SL personalities
we've all used that button on.

Thx!!

- AK
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
FWIW,

I would also like to see the return to "Mute" instead of "Block".  With
all due respect to your user testing, the telephone on my desk has a
"Mute" button, not a "Block" button, and I consider it a very heavily used
communications tool.  Perhaps there should be an option in preferences for
setting the label for this function to either "Mute" or "Block",  as that
would keep all of your users happy.

Thank you

At 09:10 AM 11/5/2010, Sarah (Esbee) Kuehnle wrote:
> Thanks for the feedback everyone. I'm working on some updates to the pdf
right now and will send that out for further review later today!
>
> I can't promise all the suggested additions will go into the prefs, but
I'll definitely look at each one as I'm making updates.
>
> A few responses to those who's provided feedback so far:
>
> @Marine - 1) The text chat logs have been fixed in 2.3 beta. 2) We
changed the label from "Mute" to "Block" early on in V2 because our user
testing indicated new users were confused about what "Mute" means and
understood "Block" because it's used commonly in other communication
tools.
>
> @GeneJ - That for the reminder on that typo. It was pointed out in my OH
the other week and I needed a good kick to remember to fix it! :)
>
> @Wolfpup - We're just talking about skinning for now. In the meantime,
I'm just gathering color options in one place. But you're right - future
skinning preferences will likely require a restart before changes would
take effect.
>
> @Erin - I've taken note of your request for the numerical debug settings
for sculpties. I'm not sure they make sense in this preference cleanup
I'm doing now, but will be useful when I can focus my team on a sprint
focused on content creation as some point in the near future. As far as
local lights go, they've actually been added back in on the Mesh Project
Viewer (SH-157) (which will eventually be added into the main Second
Life Viewer). I'll take a look at the other tickets you referenced
today.
>
> @Hitomi - Thanks for the additional settings. I'll review these this
morning and see what makes sense to incorporate. That's a great list!
>
> More updates from me soon!
>
> --Esbee
>
>
> On Thu, Nov 4, 2010 at 6:50 PM, WolfPup Lowenhar
<wolfpu...@earthlink.net > wrote:
>
>
>     I keep seeing people talking about user readable chat logs and from
what I&#8217;m seeing in the current dev builds the logs are already
back to plain text. I&#8217;m currently working on a feature that is
dealing with chat and group/personal IM logs.
>
>
>
>     From: opensource-dev-boun...@lists.secondlife.com [
mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of
Hitomi Tiponi
>     Sent: Thursday, November 04, 2010 4:37 PM
>     To: Opensource_dev
>
>     Subject: Re: [opensource-dev] Request for feedback - Preferences
Cleanup
>
>
>
>     Thanks for the Preferences mock-up (must say that I rather like the
anime look of them :)) - some really sensible stuff there.
>
>     Suggestions (all currently in Debug Settings):
>     Chat - adjustable life and fade times for Startup, IM and Group
popups - I find they are too short for me to spot sometimes
>     Chat - Add in spinners to alter the number of times that IM tabs
flash and the rate at which they flash at
>     Advanced - Move 'UI Size' slider to Graphics as KL and myself have
done - it fits more naturally there
>     Graphics->Hardware - allow forcing on of Antialiasing (as the Viewer
GPU presets often gets this wrong) or better still fix the presets
:)
>     Move & View - put in spinners for amount of head movement
>     Move & View - Checkbox to allow double-click point-move in-world as
an alternative to double-click teleport (which is welcome)
>     Move & View - Checkbox for 'Number keys move avatar'
>     Privacy - Check-box to select option to also create user-readable
chat logs (as others have suggested) <- this is what I&#8217;m
referring to.
>     Advanced - Checkbox for 'Show Grid Selection at login'
>     Advanced - Checkbox for 'Disable Camera Constraints'
>     Advanced - Checkbox for 'Limit the distance I can select objects at'
and sliders/spinners for selection distance and amount you can drag
in one step
>     Advanced - Checkbox for 'Show UI in snapshots'
>
>
>     No virus found in this message.
>     Checked by AVG - www.avg.com
>     Version: 10.0.1153 / Virus Database: 424/3236 - Release Date: 11/03/10
>
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