Your best bet is to complain directly to Apple with a repro case. The mesh beta viewer seems to fix the FBO issues on OS X. AFAIK, AMD only writes the hardware drivers for their cards on OS X, Apple handles the OpenGL bits and pieces across both AMD and Nvidia hardware.
On Thu, Nov 18, 2010 at 10:01 AM, Laurent Bechir <laurent.bec...@madonie.org > wrote: > > > Dave Booth a écrit : > > On 11/13/2010 06:04, Laurent Bechir wrote: > > Is it a hardware problem of ATI or just a software problem that can be > solved by SL developers ? > > ATIs drivers have bugs - ATI + OpenGL FBOs = crash or render artifacts > or both. > > > > Who is responsible in that case ? Apple or ATI/AMD ? Because if there is no > solution for this problem, Mac computers will not have dynamic shadows > before a long time since they are all shipped with ATI cards. So I'd like to > try to contact the support of the one in charge and see if something can be > done. > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
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