On Mon, Dec 13, 2010 at 05:27, Mike Chase <mike.ch...@alternatemetaverse.com> wrote: > On 12/12/2010 10:48 PM, Marc Adored wrote: >> Yes 32bit SLVoice can run with 64bit viewer because the viewer is not >> using it as a lib its a network connection between each other so none >> of that matters. >> > Ok, so maybe one thing that might be considered for a 64 bit build is to > build the core client 64bit but do the voice and SLPlugin stuff as > 32bit. Can the build scripts be taught to do that? It seems building > standalone with such a config would produce a fully functional client > (all the pieces would work). > > Mike
I personally would also be interested in the opposite as well. I hate building standalone (Come on LL, why can't you provide 64bit prebuilds? It's not like 64bit OSes are exotic anymore), so on my 64bit Debian system, I build a 32bit client with the necessary libs installed in /*/lib32/ (as opposed to, say, a pure chroot) Naturally this makes media playback fail due to there being no 32bit gstreamer libs installed, and getting those properly setup with all dependencies can be a nightmare. A 32bit SLPlugin build communicating with the 64bit client would solve that. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges