I'm having some difficulty with the Second Life Viewer and my shiny 
new GPU (nVidia Quadro 4000).  The Mac client doesn't recognize it,
and gives me an error when I launch the Viewer app.

What's worse, dynamic shadows and deferred rendering are completely
broken (I get the same complete system crash that ATI users get).

However, the Windows client does not appear to have a problem 
recognizing the card.  I get no error, and I have no problem with the
deferred renderer or with any of the shadow settings.

I've checked against release Viewers, Snowstorm snapshots, and the
Mesh Project snapshots all with the same result.  Mac clients can't ID
or support the card, Windows clients can.

Is there someplace I can go looking around within the Windows
client (and support files) to try and find what's needed to detect my
GPU so I can rig up Mac support?

I'd appreciate any help/ideas

Cheers

TriloByte Zanzibar
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