On Wed, Jan 12, 2011 at 1:24 AM, Trilo Byte <trilobyte5...@gmail.com> wrote:
> According to the Havok 2k10 Beta page on the wiki, the Mesh Project Viewer 
> now contains the necessary bits for the physics engine upgrade (second 
> sentence in the "What is Havok 2k10" section).
> https://wiki.secondlife.com/wiki/Havok_2k10_Beta_Home

"It has merged into the Mesh server branch and deployed to ADITI for
your verification pleasure."

Server, not viewer. I'll happily be wrong, truth is more important
than being right, but the expensive, proprietary, and closed source
havok code does not appear in the client except for the closed source
mesh decomposition... thing... used for uploading meshes.

However if the mesh servers are the only ones that have the new
physics code, then it would be pretty silly to not have the mesh
viewer, yes. I remembered there being other regions that had havok 10
that weren't tied to mesh, but if you're gonna test it, why not test
it with mesh.

Stickman
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderated posting privileges

Reply via email to