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This is an automatically generated e-mail. To reply, visit:
http://codereview.secondlife.com/r/132/
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(Updated Jan. 31, 2011, 3:34 p.m.)
Review request for Viewer.
Changes
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fixed the title
Summary (updated)
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This modifies the getAvatars function in llworld to also include any avatars
that are found within the range from the LLCharactes list as well (the list of
avatars that is in the viewer object list). This should make sure that anyone
that you visually see within range shows up in the list. Note that changing it
in this function also affects LLFloaterAvatarPicker::populateNearMe,
LLLocalSpeakerMgr::updateSpeakerList, as well as the
LLPanelPeople::updateNearbyList that was originally mentioned in the Jira. The
region avatars lists only contain valid position data when the avatars are
below 1024m. The comment that mentions about retrieving uuids is based on the
function, not the current uses. No current calls in the code are done with the
avatar_ids argument NULL. Duplicates in the returned list need to be
suppressed.
This addresses bug VWR-17050.
http://jira.secondlife.com/browse/VWR-17050
Diffs
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indra/newview/llworld.cpp 691e3941d950
Diff: http://codereview.secondlife.com/r/132/diff
Testing
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Simple testing in sandboxes of this patch at 20m and 2000m heights with and
without avatars nearby. Tested with varying the NearMeRange to insure it does
not show avatars beyond the range. Testers need to understand that
RenderFarClip has an impact on the avatars that are actually in the viewer
object list, so setting NearMeRange to a great distance at high altitude won't
necessarily add avatars to the list. Basically if you can see the avatar and
its within NearMeRange, the avatar should be in the nearby avatar list in the
people panel.
Thanks,
Twisted
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