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indra/newview/llworld.cpp
<http://codereview.secondlife.com/r/132/#comment225>

    This area where I search for the existance of an uuid in the list is 
something that works but it would seem that theres some better method.  Open to 
suggestions.


- Twisted


On Jan. 31, 2011, 3:34 p.m., Twisted Laws wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> http://codereview.secondlife.com/r/132/
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> 
> (Updated Jan. 31, 2011, 3:34 p.m.)
> 
> 
> Review request for Viewer.
> 
> 
> Summary
> -------
> 
> This modifies the getAvatars function in llworld to also include any avatars 
> that are found within the range from the LLCharactes list as well (the list 
> of avatars that is in the viewer object list).  This should make sure that 
> anyone that you visually see within range shows up in the list.  Note that 
> changing it in this function also affects 
> LLFloaterAvatarPicker::populateNearMe, LLLocalSpeakerMgr::updateSpeakerList, 
> as well as the LLPanelPeople::updateNearbyList that was originally mentioned 
> in the Jira.  The region avatars lists only contain valid position data when 
> the avatars are below 1024m.  The comment that mentions about retrieving 
> uuids is based on the function, not the current uses.  No current calls in 
> the code are done with the avatar_ids argument NULL.  Duplicates in the 
> returned list need to be suppressed.
> 
> 
> This addresses bug VWR-17050.
>     http://jira.secondlife.com/browse/VWR-17050
> 
> 
> Diffs
> -----
> 
>   indra/newview/llworld.cpp 691e3941d950 
> 
> Diff: http://codereview.secondlife.com/r/132/diff
> 
> 
> Testing
> -------
> 
> Simple testing in sandboxes of this patch at 20m and 2000m heights with and 
> without avatars nearby.  Tested with varying the NearMeRange to insure it 
> does not show avatars beyond the range.  Testers need to understand that 
> RenderFarClip has an impact on the avatars that are actually in the viewer 
> object list, so setting NearMeRange to a great distance at high altitude 
> won't necessarily add avatars to the list.  Basically if you can see the 
> avatar and its within NearMeRange, the avatar should be in the nearby avatar 
> list in the people panel.
> 
> 
> Thanks,
> 
> Twisted
> 
>

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