Firestorm has a decent writeup on their Wiki on how to use theirs: http://wiki.phoenixviewer.com/animation_overrider
I don't know the inner workings of how it does what it does, but I do know it is still merely overriding the default animations, rather than simply replacing them entirely (as I suppose you guys at LL could do, server and all...) On Apr 10, 2012, at 9:01 AM, "Oz Linden (Scott Lawrence)" <o...@lindenlab.com> wrote: > I'd like to get a tutorial on how the AOs built into viewers work - what > inputs do they use, and how do they set the animations they set. > > Would someone who's got deep know-how on this either write up one for me > (or point me to one if it exists), or make some time to go over it with > me interactively? > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges