Firestorm has a decent writeup on their Wiki on how to use theirs:

http://wiki.phoenixviewer.com/animation_overrider

I don't know the inner workings of how it does what it does, but I do know it 
is still merely overriding the default animations, rather than simply replacing 
them entirely (as I suppose you guys at LL could do, server and all...)

On Apr 10, 2012, at 9:01 AM, "Oz Linden (Scott Lawrence)" <o...@lindenlab.com> 
wrote:

> I'd like to get a tutorial on how the AOs built into viewers work - what 
> inputs do they use, and how do they set the animations they set.
> 
> Would someone who's got deep know-how on this either write up one for me 
> (or point me to one if it exists), or make some time to go over it with 
> me interactively?
> 
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