I don't necessarily want to kick the dead horse here but the matter of fact
is that Henri is absolutely (and sadly) right.

I do understand that your role Oz could be very stressing (since you were
promoted i see you very rarely and only for a really small time frame) but
the thing here is that we non Lindens often seem to be discarded as
"unimportant people" and i am not just talking about developers. Sometimes
it seems to me that (wether it's your or Linden Lab's intentional plan or
not), you are trying to kill Second Life (may it be for no reason or
economic reasons like getting everyone to SL2) or at least hinder Second
Life's development so much that it makes almost no noticeable progression.
The last real progressive developments i have seen in SL were Fitted Mesh
and Materials implementation, things we could have had long ago already,
things like the new Server Side Appearance are wasted time, that literally
destroyed more than they actually fixed considering that people who got
problems with baking were often people who were horribly outdated with
Software and Hardware, people who shouldn't be using Second Life anyway. In
that regard it really baffles me that so many efforts of LL have gone into
"compatibility" for outdated stuff that shouldn't even exist anymore, you
may call this "Content Destruction", i think its the payment for a proper
future of Second Life, you can't just handhold all those old peoples
forever because you could destroy objects that were destroyed back in
2005-2007, look at all those other huge communities, they are faced with
partial or complete destruction of their content on a constant basis and
don't try to tell me "but people here pay real money for it", those people
pay time and effort to create something that might be useless in the next
engine version, time and effort is also money. People simply need to adapt,
especially in something as variable and ever-changing as Second Life.

Look, your need to make Second Life 2 basically comes from this mess, you
want to make a better and faster Second Life with better technology? Why
don't you start making Second Life a nice place first, start fixing all the
old issues, disregarding to a certain degree how destructive these fixes
may be. Fixing invisiprims in Deferred broke pretty much all goddamn
clothing parts and avatars that were ever made that utilized some sort of
special design, did you care there? No.

What i'm trying to say is that Henri is not the only one, and his SUN issue
is not the only issue you ignored. I'm pretty sure that you keep ignoring
properly proposed and thought out improvements constantly, i'm sure pretty
much everyone here can tell you stories about how many of their issues have
been ignored and with that i don't mean issues like "i have a purple screen
when i log out".

I'm sure you have to do some very tough decisions, weighting possible
problems against the actual value of a feature or fix but i honestly think
that sometimes you don't even seem to consider something at all and again
sometimes there will be sacrifices we have to take for a better future
Second Life.

THE reason i haven't been on any meetings anymore, because i got the
feeling that you don't care or Linden Labs doesn't care and/or makes you
not care about Second Life and if anyone says anything bad against anything
you guys like it will be ignored or in worst case bashed. Yes Oz i'm
talking about the lookat names feature and your very inappropriate pass to
Jessica who seemed to have a lot of fun bashing another guy who is really
worried about how this feature affects human behavior and drama in Second
Life. I have been told that others tried going against this feature and
they were just ignored/bashed as well. If that is the way "open source" and
productive collaboration is supposed to be then i have no more interest in
collaborating or giving any constructive feedback and/or offer solutions of
any type or in any shape.

I hope more people start speaking up and i hope it makes you reconsider
your actions and thinking to a point where we can actually start working
together for real.

Niran.
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