On 2015-02-07, at 16:24, Cinder Roxley <cin...@alchemyviewer.org> wrote: > On February 7, 2015 at 3:13:31 PM, Oz Linden (Scott Lawrence) > (o...@lindenlab.com) wrote: >> On 2015-02-06 16:12 , Cinder Roxley wrote: >>> It would simply things greatly to remove lscript from the viewer >>> completely, thereby removing the dependency on flex/bison for building. >>> lscript is unused other than a few const values. Several tpvs have dropped >>> lscript from the build. (I’ve personally done that in two different tpv >>> projects.) >>> Is this something Linden Lab would be willing to consider? I’d be happy to >>> do the work to remove it if it is.
>> What would the end user effect be? > The change would be transparent for the user other than saving them a small > amount of space on their hard drive. I have no idea what the final size of > lscript is when compiled, but it’s basically all dead and broken code and has > been for several years. Doesn't the script editor use it for syntax coloring? Or has it dropped back to using a more simplistic algorithm? _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges