*only issue is that some script is trying to copy fmodex.dll to the right place and not (the correct) fmodex64.dll (I fixed the third party package).*
It's fixed at: https://bitbucket.org/kokua/viewer64/commits/ca4ffedff48cf4ae29622434567a59f6b010708b On Sat, Dec 3, 2016 at 7:07 PM, Callum Prentice (Callum) < cal...@lindenlab.com> wrote: > Yep - we;re all following along similar tracks by the sound of it Nicky :) > > With my latest changes, if I unload the VLC plugin (as you say, that needs > a little work) the build completes - only issue is that some script is > trying to copy fmodex.dll to the right place and not (the correct) > fmodex64.dll (I fixed the third party package). > > If I move that DLL manually, the viewer starts and seems to run, as first > glance anyway, pretty normally. > > I'll attack the fmodex and vlc issues on Monday. > > > > On Sat, Dec 3, 2016 at 4:35 PM, Nat Goodspeed <n...@lindenlab.com> wrote: > >> On Dec 3, 2016 7:18 PM, "Nicky Perian" <nickyper...@gmail.com> wrote: >> >> With: >> (autobuild-1.1) C:\Users\Bill\P64\viewer64>autobuild --address-size=64 >> configure -c ReleaseOS -- -DCMAKE_VERBOSE_MAKEFILE:BOOL=FALSE >> -DLL_TESTS:BOOL=OFF -DPACKAGE:BOOL=FALSE -DOPENAL:BOOL=FALSE >> -DFMODEX:BOOL=ON 2>&1 | c:\cygwin64\bin\tee configRel.log >> >> I get many: >> >> No windows64 configuration found; inheriting windows >> >> But, build-vc120-64/packages has 64 bit libraries and the viewer builds >> 64 bit and it runs. >> >> >> Yes: we've been discussing those messages internally. The viewer's CMake >> logic runs autobuild install for each applicable package, and I think the >> messages you're seeing are simply from autobuild waking up each time and >> reading autobuild.xml. In other words, I believe the message is about the >> package_description rather than any of the installables. >> >> We really want to avoid duplicating all of the windows section of >> autobuild.xml for windows64, which is why we added $parameter support in >> autobuild 1.1. So we don't plan to add a windows64 section to >> package_description. >> >> vlc plugin had may unresolved externals so, commented it out in >> media-plugins CMakeLists.txt in order to complete the build. >> >> This was with viewer64-callum changes merged in. >> >> >> I'm pretty sure Callum disabled VLC too, though perhaps that's only local >> so far. >> >> We're really at about the same point! Please bear with us. :-) >> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> > > > > -- > > CALLUM PRENTICE | Software Engineer > > LINDEN LAB | Create Virtual Experiences <http://www.lindenlab.com/> >
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