We already tried getting Firestorm users to disable Object-Object occlusion.

This didn't affect the frequency of the crashes at all.


As Geir said, lowering the texture memory does seem to lessen the frequency of 
the crashes, but this causes increased texture thrashing so it is not really a 
good workaround, though I guess increased texture thrashing is preferable to 
crashing all the time.

The only "good" workaround found so far is switching to using the Nvidia web 
drivers.

This is not always possible though, for example the guy on 
https://jira.secondlife.com/browse/BUG-40674 is stuffed because there are no 
web drivers available for his card.

His only option is to roll back to Mavericks to fix the crashes.


________________________________
From: opensource-dev-boun...@lists.secondlife.com 
<opensource-dev-boun...@lists.secondlife.com> on behalf of Henri Beauchamp 
<sl...@free.fr>
Sent: 02 February 2017 12:42
To: opensource-dev@lists.secondlife.com
Subject: Re: [opensource-dev] Mac viewer and Apple maintained opensource 
libraries

On Thu, 2 Feb 2017 08:14:21 +0100, Geir Nøklebye wrote:

> The viewer still crash in the occlusion code, but not as often as
> without these changes.

Meaning you actually didn't fix anything...

Stupid question: what happens if you disable the Objects occlusion
setting in the graphics preferences ?

Henri.
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