> Generating one or two random numbers over a period of time isn't a big
> deal. Generating 100,000+  128 bit random numbers an hour taxes
> /dev/random and /dev/urandom. Even the use of EGAD doesn't help.

        Right.
 
> If you re-read the thread you will see that I wrote what I thought was a
> reasonable approach and looking for concrete criticism of it or 
> other ways.

        But why not the obvious approach -- using OpenSSL's RNG?

        DS


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