Hello community, here is the log from the commit of package godot for openSUSE:Factory checked in at 2020-03-11 18:54:47 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/godot (Old) and /work/SRC/openSUSE:Factory/.godot.new.3160 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "godot" Wed Mar 11 18:54:47 2020 rev:3 rq:783807 version:3.2.1 Changes: -------- --- /work/SRC/openSUSE:Factory/godot/godot.changes 2020-03-05 23:18:14.505175887 +0100 +++ /work/SRC/openSUSE:Factory/.godot.new.3160/godot.changes 2020-03-11 18:56:27.995704935 +0100 @@ -1,0 +2,25 @@ +Tue Mar 10 16:00:00 UTC 2020 - [email protected] + +- Update to 3.2.1 + + Fixed: + * Bullet: Fix detection of concave shape in Area. + * Camera2D: Fix inverted use of Camera2D offset_v. + * Debugger: Fix crash inspecting freed objects. + * Expression: Fix parsing integers as 32-bit. + * Particles: Fix undefined behavior with atan in GPU Particles. + * TileSet: Hide TileSet properties from Inspector, fixing + OOM crash on huge tilesets. + * Video: Workaround WebM playback bug after AudioServer latency fixes. + + Added: + * Skin: Add support for named binds. + * API documentation updates. + * Editor translation updates. + + And more: + https://downloads.tuxfamily.org/godotengine/3.2.1/Godot_v3.2.1-stable_changelog_chrono.txt + +- "linker_pie_flag.patch" adjusted. + +------------------------------------------------------------------- Old: ---- godot-3.2-stable.tar.xz godot-3.2-stable.tar.xz.sha256 New: ---- godot-3.2.1-stable.tar.xz godot-3.2.1-stable.tar.xz.sha256 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ godot.spec ++++++ --- /var/tmp/diff_new_pack.imwfFw/_old 2020-03-11 18:56:28.767705280 +0100 +++ /var/tmp/diff_new_pack.imwfFw/_new 2020-03-11 18:56:28.771705281 +0100 @@ -24,7 +24,7 @@ %define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem Name: godot -Version: 3.2 +Version: 3.2.1 Release: 0 Summary: Cross-Platform Game Engine with an Integrated Editor License: MIT @@ -137,6 +137,7 @@ Provides: bundled(xatlas) ## Need to update in Factory ## +# Possibility to unbundle disabled in 3.2.1 Provides: bundled(assimp) %if 0%{?suse_version} > 1500 @@ -144,7 +145,7 @@ Provides: bundled(bullet) = 2.89 Provides: bundled(libzstd) %if 0%{?sle_version} < 150200 -Provides: bundled(mbedtls) = 2.16.4 +Provides: bundled(mbedtls) = 2.16.5 %endif %if !0%{?is_opensuse} # SLES seems not to have miniupnpc and wslay @@ -201,11 +202,10 @@ Group: Amusements/Games/Other BuildArch: noarch Requires: bash-completion -Supplements: bash-completion -Supplements: %{name} -Enhances: %{name}-headless -Enhances: %{name}-runner -Enhances: %{name}-server +Supplements: (%{name} and bash-completion) +Enhances: (%{name}-headless and bash-completion) +Enhances: (%{name}-runner and bash-completion) +Enhances: (%{name}-server and bash-completion) %description bash-completion Bash command line completion support for %{name}, %{name}-headless, ++++++ godot-3.2-stable.tar.xz -> godot-3.2.1-stable.tar.xz ++++++ /work/SRC/openSUSE:Factory/godot/godot-3.2-stable.tar.xz /work/SRC/openSUSE:Factory/.godot.new.3160/godot-3.2.1-stable.tar.xz differ: char 26, line 1 ++++++ godot-3.2-stable.tar.xz.sha256 -> godot-3.2.1-stable.tar.xz.sha256 ++++++ --- /work/SRC/openSUSE:Factory/godot/godot-3.2-stable.tar.xz.sha256 2020-03-05 23:18:14.485175876 +0100 +++ /work/SRC/openSUSE:Factory/.godot.new.3160/godot-3.2.1-stable.tar.xz.sha256 2020-03-11 18:56:27.951704915 +0100 @@ -1 +1 @@ -258e166a33f0d71aec59016d8e0d96342a0047a4d84aad2346c232bac8b3c0ce godot-3.2-stable.tar.xz +556b564079fb1b21a05320c359268b2032c87d8b3bfaa4fd104ebf9c909ab87d godot-3.2.1-stable.tar.xz ++++++ linker_pie_flag.patch ++++++ --- /var/tmp/diff_new_pack.imwfFw/_old 2020-03-11 18:56:28.835705310 +0100 +++ /var/tmp/diff_new_pack.imwfFw/_new 2020-03-11 18:56:28.835705310 +0100 @@ -17,14 +17,14 @@ +++ b/platform/x11/detect.py @@ -182,11 +182,11 @@ # Check for gcc version >= 6 before adding -no-pie + version = get_compiler_version(env) or [-1, -1] if using_gcc(env): - version = get_compiler_version(env) - if version != None and version[0] >= '6': + if version[0] >= 6: env.Append(CCFLAGS=['-fpie']) - env.Append(LINKFLAGS=['-no-pie']) + env.Append(LINKFLAGS=['-pie']) # Do the same for clang should be fine with Clang 4 and higher if using_clang(env): - version = get_compiler_version(env) - if version != None and version[0] >= '4': + if version[0] >= 4: env.Append(CCFLAGS=['-fpie']) + env.Append(LINKFLAGS=['-no-pie'])
