On Tue, May 30, 2006 at 01:47:20PM +0200, Marcel Hilzinger wrote:
> > And 
> > implementing it both for X and curses would be a duplication of effort
> > already put into sw_single.
> It's not so simple. While all other YaST modules have the same code for 
> command line and GUI, the package manager is almost coded twice (YaST 
> developers please correct me, if I'm wrong). This means, that yast on console 
> is additional work.

If that is the case, then coding should change in such a way that the
developers only have to code once, like they do with other YaST modules.

> > I seriously disagree with the idea that a full-featured, quasi-graphical
> > package manager that works without X is superfluous.
> Did you use apt or smart? I never used yast on command line any more, when I 
> got used to them. So I see no need for yast package manager in console mode.

I use it on a semi-regurlar basis. e.g. when I ssh to my machine, I am
using YaST in console. It looks like something I know. It gives me the
full power of YaST.

> Btw: Handle YaST in console mode is not as trivial, as it might seem. So new 
> users eighter do not know about it at all or if the know, they will have 
> problems to use the module.

It is also not so difficult so that users are not aware of how to use it.
The only real problem I see is that a new user might not know that he
needs to use the [TAB] to go from box to box.

Furthermore a new user is normally not using theconsole mode. If he needs
the console mode, he is still better off then without the console mode and
just using command line.
-- 
houghi          http://houghi.org       http://www.plainfaqs.org/linux/
                http://www.netmeister.org/news/learn2quote.html
>
>               Today I went outside. My pupils have never been tinier...

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