On Sep 11, 06 23:51:20 -0500, Rajko M wrote:
> So, we agree, I just said in different words "it is not that simple" :-)

Peace :-) The world is a lovely place ;)))

> I expected such answer. It was probably wrong example.

Thanks :)

> Important is that product without exact plans takes too much time to
> make usable.

Yes, but the company internally obviously has a plan, as the drivers
(the binary ones) hit the street just in time when the hardware is
available. We're not on their radar.

> > For complex hardware w/o docs with erratas you need direct access to the
> > hardware engineers. Which, of course, is only possible in-house.
> 
> That is one of reason that kernel developers want GPLed software, not
> proprietary accompanied with NDAs that one day can explode and run them
> out of business.

There are other issues why the source cannot easily be open sourced,
especially third party IP, signed non-disclosure contracts, and being
worried about potential patents.

Intel has enough cross-license agreements, so they probably don't have
to worry. Maybe the AMD/ATI merger could help here. Not so much with
NVidia, though.

M$ has tons of patents regarding 3D hardware, bought from SGI (when they
were still written in capital letters).

> > Software has bugs. Period.
> > This is a lema in computer science, like it or not:
> > All even modestly complex software has bugs.
> > Read: helloworld.c has (hopefully) no bugs, all others have.
> 
> Depends on compiler :-)

I said hopefully :-P
Well, helloworld links libc, which uses the kernel, which uses
drivers, which accesses hardware. I guess there *is* a bug lingering in
that link... somewhere...

CU

Matthias

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