thanks Richard and Michael, but i can't find anything perlinNoise like. i guess i will have to wait for that spaceship example?
mark On 8/8/05, Michael Hansen <[EMAIL PROTECTED]> wrote: > more 8ball samples: > > http://8ball.andre-michelle.com/lab/ > > -michael > > > On 8/8/05, Richard Leggett <[EMAIL PROTECTED]> wrote: > > Hey Mark, > > > > Guy has put up his experiments, I think I remember there being a couple of > > examples that make use of Perlin noise if you'd like to see it in action: > > > > http://www.flashguru.co.uk/maelstrom/ > > > > The spaceship thing is very cool as John pointed out! Will the author > please > > step forward with a URL? ;) > > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Mark Winterhalder > > > Sent: 08 August 2005 15:50 > > > To: Open Source Flash Mailing List > > > Subject: Re: [osflash] Flash 8 Samples > > > > > > > Perlin noise functions can be used to simulate natural > > > phenomena and > > > > landscapes, such as wood grain, clouds, and mountain > > > ranges. In most > > > > cases the output of a Perlin noise function is not > > > displayed directly > > > > but is used to enhance other images and give them > > > pseudo-random variations. > > > > > > i know what it does, but i don't know what to pass as > > > arguments :) i've searched around a bit what it takes in > > > other environments, but wasn't successful. can you give us an > > > example? if you mustn't give us code yet, a very simple swf > > > to, erm... "look at" would be great :) > > > > > > mark > > > > > > > > > On 8/8/05, john grden <[EMAIL PROTECTED]> wrote: > > > > Perlin noise functions can be used to simulate natural > > > phenomena and > > > > landscapes, such as wood grain, clouds, and mountain > > > ranges. In most > > > > cases the output of a Perlin noise function is not > > > displayed directly > > > > but is used to enhance other images and give them > > > pseudo-random variations. > > > > > > > > One great example I just saw the other week was a > > > spaceship applying > > > > a cloaking effect where it wharped out completely (I swear > > > he said it > > > > was perlinNoise). was the coolest thing I'd seen in a long time > > > > > > > > On 8/8/05, Mark Winterhalder <[EMAIL PROTECTED]> wrote: > > > > > > We've been told that we can answer questions and share > > > SWF's with > > > > > > the community ;) > > > > > > > > > > cool -- what about that "perlinNoise" in BitmapData? :) > > > > > > > > > > mark > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > osflash mailing list > > > > [email protected] > > > > > http://osflash.org/mailman/listinfo/osflash_osflash.org > > > > > > > > > > > > > > > > > > > > > -- > > > http://snafoo.org/ > > > jabber: [EMAIL PROTECTED] > > > > > > _______________________________________________ > > > osflash mailing list > > > [email protected] > > > http://osflash.org/mailman/listinfo/osflash_osflash.org > > > > > > _______________________________________________ > > osflash mailing list > > [email protected] > > http://osflash.org/mailman/listinfo/osflash_osflash.org > > > > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org > > > -- http://snafoo.org/ jabber: [EMAIL PROTECTED] _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
