Works for me. OSX 10.4, Safari. It's slow so you don't notice movement at first.

On 8/9/05, Hauwert, Ralph <[EMAIL PROTECTED]> wrote:
> Could you try and refresh it, and check again. Think I got the bug?
> 
> -----Original Message-----
> From: Matthew Press [mailto:[EMAIL PROTECTED]
> Sent: dinsdag 9 augustus 2005 14:01
> To: Open Source Flash Mailing List
> Subject: Re: [osflash] Perlin Noise Example
> 
> Hmmmm doesn't seem to be doing anything for me (window's firefox with
> the 2nd beta). But no wonder no-one could reverse engineer it with all
> those arguments.
> 
>  this.myBmp_source.perlinNoise(500, 120, 6, this.mySeed, false, false,
> flash.display.BitmapData.Channel.ALPHA, true, [this.myPoint]);
> 
> What do they all do?
> 
> Hauwert, Ralph wrote:
> 
> >I saw someone asking about perlin Noise yesterday. Since we are allowed to
> >post stuff now :
> >
> >http://www.unitzeroone.com/eightball/clouds/
> >
> >Perlin noise to create clouds.
> >
> >Ralph.
> >
> >
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> >
> >
> >
> >
> 
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