How about: Compile the AS2 classes into a separate swf, that gets
loaded into the old swf with AS1 classes. No need to convert anything.

-david R

On 8/22/05, Alias <[EMAIL PROTECTED]> wrote:
> On 8/22/05, Ralf Bokelberg <[EMAIL PROTECTED]> wrote:
> > Why do you need them in AS1,
> > actually you can mix AS1 and AS2.
> 
> On 8/22/05, Ralf Bokelberg <[EMAIL PROTECTED]> wrote:
> > Why do you need them in AS1,
> > actually you can mix AS1 and AS2.
> >
> 
> Only if you design everything carefully to compile in AS2 (and at that
> point you might as well do everything in AS2). My project gets 200+
> compile errors when I compile it as AS1.
> 
> Trust me, there is a need for this.
> 
> Cheers,
> Alias
> 
> 
> > Cheers,
> > Ralf.
> >
> > Alias wrote:
> >
> > > Hi Jesse,
> > >
> > > Heres how it goes - my company has loads of projects, and a lot of
> > > them are in AS1, for various reasons. I'm in the process of creating a
> > > library of classes, which I obviously want to be in AS2. But in order
> > > to get the full benefit, I need to be able to batch convert these
> > > classes to AS1, so they can be retrofitted to AS1 projects - hence my
> > > need for a converter. ASV does it, but it seems that something is
> > > getting lost in between, as the class compiles down to flash 6
> > > bytecode quite nicely, and the ASV output code works fine in flash 7,
> > > but not in flash 6, which is Uber wierd.
> > >
> > > I'll be taking that beer now.
> > >
> > > Alias
> > >
> > > On 8/22/05, JesterXL <[EMAIL PROTECTED]> wrote:
> > >
> > >>I'm confused; AS2 and AS1 at runtime are the same bytecode; you mean 
> > >>you've
> > >>got both AS1 and AS2 classes?  If so, I see... here's a beer.
> > >>
> > >>----- Original Message -----
> > >>From: "Alias" <[EMAIL PROTECTED]>
> > >>To: "Open Source Flash Mailing List" <[email protected]>
> > >>Sent: Monday, August 22, 2005 3:42 PM
> > >>Subject: Re: [osflash] Port AS2 to AS1...
> > >>
> > >>
> > >>Hi Jesse,
> > >>
> > >>Unfortunately we need compile-time interoperablility with legacy AS1
> > >>code - I'm moving everyone over to AS2, but it'll take time.
> > >>
> > >>Cheers,
> > >>Alias
> > >>(Stuck in the stone age)
> > >>
> > >>
> > >>On 8/22/05, JesterXL <[EMAIL PROTECTED]> wrote:
> > >>
> > >>>AS2 can export to Flash Player 6.0.0.0; no need to port it.  There are,
> > >>>however, bytecode optimizations in 6.0.65.0.
> > >>>
> > >>>
> > >>>
> > >>>
> > >>>----- Original Message -----
> > >>>From: "Alias" <[EMAIL PROTECTED]>
> > >>>To: "Open Source Flash Mailing List" <[email protected]>
> > >>>Sent: Monday, August 22, 2005 2:12 PM
> > >>>Subject: [osflash] Port AS2 to AS1...
> > >>>
> > >>>
> > >>>Hi guys,
> > >>>
> > >>>I'm currently in a bit of a source maintenance pickle - I'm trying to
> > >>>move an AS2 class (which extends movieclip) over to AS1 (Flash Player
> > >>>6.0), and I'm trying to figure out why it won't work. I'm exporting it
> > >>>from ASV, and that doesn't seem to be happening.
> > >>>
> > >>>So I'm wondering if anyone has written as AS2/AS1 conversion tool? Are
> > >>>there any language pitfalls to look out for /avoid?
> > >>>
> > >>>II get the feeling I'm going to be here for a while...
> > >>>
> > >>>Cheers,
> > >>>Alias
> > >>>
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> > >>>
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> > >>>
> > >>
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> > >>
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> > >
> > >
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