I am currently thinking about writing some sort of wrapper for animation thingies. I found there are two ways (or more?) to calculate animations. One is the mx.transitions way and the other is the robertpenner equations way. Anybody know some good arguments to choose which one to use? Like speed or more types of effects that can be created?
Tx in advance. Ben _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
