Hey David,

Really like the components (and I'm curious about the next version you're
planning), but that's for later. Hope you have a really good wedding! 
All the best,

Arnoud

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens
David Karam
Verzonden: maandag 10 oktober 2005 19:57
Aan: 'Open Source Flash Mailing List'
Onderwerp: Re: [osflash] Component Library

Hi Gregor,

It might not currently, but should (shortly) work as your describe. I am
collecting a list of requirements for the component library. This will
definely go on the list. I will post a list of development milestones and
put a little organization to this project after my wedding (on Friday!!!).

Best regards,
David
 

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Gregor Frey
Sent: Monday, October 10, 2005 10:21 AM
To: Open Source Flash Mailing List
Subject: Re: [osflash] Component Library

Hi David,
can your components be used outside the whole application framework?
I tried

        var menuBar:MenuBar = new MenuBar();
        var gameMenu:Menu = new Menu("Spielmenü");
        var exitItem:MenuItem = new MenuItem("Schluß");
        gameMenu.addOption(exitItem);
        menuBar.addMenu(gameMenu);
        menuBar.paint();
       
But this doesn't show me a thing.
Ciao
Gregor

David Karam wrote:

>Hi
>
>
>I have posted a component library written in ActionScript 2. This 
>library is based on a strongly decoupled view and controller with a 
>considered method of data binding based on XML or class modeled sources.
>
>The component library has passed its design phased and is in the proof 
>of concept phase. Try the sample application featuring: context 
>sensitive menus, drag and drop tree nodes, strong data binding with xml 
>source, a complex table/tree widget with pulldowns and invisible fields 
>and context sensitive component behavior. The main application class
>(com.posttool.app.categoryEditor.Application) is in the Eclipse project 
>listed below.
>
>http://posttool.com/as2components/deploy/
>
>
>Class overview
>
>http://posttool.com/as2components/classDiagram.png
>
>
>Documentation
>
>http://posttool.com/as2components/docs
>
>
>Downloadable "FAMES" Project
>
>http://posttool.com/as2components/UI0.zip
>
>
>A Note about the use of SWF files
>
>I currently use SWF files (source files fla6 included) with a creative 
>movieclip instance naming system to skin the UI. I will have clean 
>documentation on this aspect shortly and post the spec for each component.
>
>This provides clean separation between designer and programmer. I hope 
>that the ability to create drawings in Swfmill progresses to a nice api 
>so that the skins could be specified that way. I also hope that Adobe 
>Illustrator will be able to export compliant SWF skins for this system.
>
>This configuration is much more convenient than drawing the components 
>with code. It puts control of the 'drawings' in the hands of designers 
>and allows the windowing toolkit to be easily skinned. With the 
>proliferation of SWF generators, many authors with a variety of tools 
>will be able to create the component skins.
>
>
>Finally
>
>I would like to set this up as a new osflash project only if someone is 
>interested in working on it with me. I realize that there are other 
>component libraries being developed. I would like to distinguish this 
>one as the simplest code base with clean separation between primitive 
>drawing & controller code.
>
>
>
>Best regards, David Karam
>
>
>_______________________________________________
>osflash mailing list
>[email protected]
>http://osflash.org/mailman/listinfo/osflash_osflash.org
>
>  
>


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