Mike Chambers wrote:

>First of all, if you need input from Macromedia on something, then 
>posting to a blog is not necessarily the best way to get it. For 
>example, I had never seen the post below.
>  
>
I did not post on my blog to get a reaction from Macromedia. For that, I 
filled out the 'player licensing' form, twice, unfortunately to no 
avail. The blog is for personal opinion and keeping the community up to 
speed on what's keeping me busy.

>Second, do Screenweaver projects actually embed the player? (sorry if 
>that is a simple qustion, but I havent used Screenweaver).
>  
>
It's an option. Users can choose to pack the ActiveX with their projects 
for easy deployment. All swf2exe's work that way nowadays.

Cheers,
Edwin

>mike chambers
>
>
>
>Edwin van Rijkom wrote:
>  
>
>>Stefan Richter wrote:
>>
>>
>>    
>>
>>>It's up to Macromedia/Adobe to lay out the rules for the game. Having the
>>>referee play on one of the teams doesn't make much of a great sport and
>>>leaves the other side wondering if it's worth playing at all.
>>>
>>>
>>>
>>>      
>>>
>>Playing the game will be very worthwhile if it turns out that the 
>>referee realizes that his target is to make the sport more populair, to 
>>the benifit of all players and the audience.
>>
>>I wish he would erect the perimeter fence - I'm asking for that 
>>explicitly (see: 
>>http://www.vanrijkom.org/archives/2005/08/licensed_to_fla.html) but it 
>>seems to be half-time.
>>
>>IMHO this could all be cleared up if someone for each 'disputable' 
>>project would simply contact Macromedia formaly and ask if a license is 
>>required. If so, why not simply ask Macromedia if such a license can be 
>>granted?
>>
>>If the answer is 'no' than that would be very disapointing, but it is 
>>better to know sooner than later. At least it would put an end to all 
>>uncertainties.
>>
>>Cheers,
>>Edwin
>>
>>
>>
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>>    
>>
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