I think I need to explain my ideas more clearly.

I already have some framework (AsBind). It allows to easy create Model-View
controller layer for RIA Flash applications used WebServices as data source
and MX V2 Components as users front-end without extra efforts (even without
ActionScript programming skills). It has special markup XML language allowed
to fire data transfer sessions, initialize UI components with received data,
control its accuracy, validate it, pack to the data sources and send back to
server. It also allowed to define some scenarios (sequences of actions).
Also developer could implement his own actions and event handlers to control
whole or parts of the process by themselves.

Generally talking, this is an analog of the built-in Flash binding engine
(Macromedia Flash MX 2004 already have similar facilities). But my framework
is much more customizable, flexible, powerful and transparent. One big
project for very serious customer already implemented using it. Now I want
to make some refactoring, improvements and publish it as open-source. But
I'd like it to support different kinds of front-ends (application's GUI). So
I though about proxy classes and unified interfaces allowed to access GUI
control's data. 

So that is the main purpose of the AsGuiProxy - to obtain a control on the
GUI data sources. But I thought it also could be used for other various
purposes and decide to ask Flash Community about. I understand the
complexity of the task. But I don't think it's a pure fiction. I'm just
wondering if it will be useful for someone. Because you all are right, it
doesn't make sense to spend time and efforts on useless project.

Regards,
Igor


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Aral Balkan
Sent: Tuesday, January 24, 2006 6:29 PM
To: Open Source Flash Mailing List
Subject: Re: [osflash] AsGuiProxy

I think what we're *still* really lacking is a *lightweight* 
Flash-centric component framework. An open-source version of Grant's 
Glic (now MCOM) components, for example.

There are quite a few frameworks out there but I don't know of any open 
source ones that satisfy all of the following to the level that the MCOM 
components do:

* Lightweight
* Consistent, reliable Keyboard/Focus control
* Familiar API for Flash developers (the MCOM components are nearly 
polymorphic with the V2 components, for example.)

The task is actually much easier now with AS3 and the display list and 
the new events architecture. After having struggled against AS1 and AS2 
to build components (and if any of you have built professional 
components in the past you'll know what I'm talking about), AS3 is like 
a breath of fresh air. I can't wait to see what everyone does with it.

Aral

Igor V. Sadovskiy wrote:

> Hello Martin.
>
>  
>
> To my mind, API should be in addition enough simple in order to make 
> proxy classes compact (simply recall appropriate GUI native method).
>
> <snip>
>


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