4 fps here too. There's probably some decent optimizing to do here. What
method is used to transform the bitmaps?
Oops, we've managed to get this discussion split into two threads, one at osflash and one at flashcoders. In gmail it all looks like one "conversation." It would be nice if all responses would once again go to [email protected].
As for the transformation method, I mention this in my blog at
http://nodename.com/blog/2006/01/27/the-sandy-as2-3d-api-and-a-flash-cubic-panorama-tutorial/
where I also point to the Sandy tutorial that introduces this swf. I didn't plan for people to see the swf without reading the tutorial first!
-A
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