I'm interested to find out what features would you consider being
appropriate Flash.

Data abstraction layer? All the AOP and stuff? i18n?

Scott

On 6/6/06, Chris Allen <[EMAIL PROTECTED]> wrote:
> On 6/6/06, João Saleiro <[EMAIL PROTECTED]> wrote:
> > Tony, after delivering my project to faculty, I'll try to create a
> > QueueLoader class that solves all these problems. After the 1st July.
> > If you try to load one image at a time, overall download time is a bit
> > smaller than if you try loading them all at once, if you are talking on
> > hundreds of photos. I don't have an explanation, but when I have time to
> > create the referred class, maybe I'll found out why.
> >
> > João Saleiro
>
> Hi João,
>
> No need to build the queue loader class that you describe. We are
> already working on one. In fact our version works quite well at the
> moment. It is part of the Fling project, and while this is not a part
> of porting the Spring framework, we found that there was a definite
> need for such a thing in Flash. The AssetLoader is just a small
> portion of the whole framework (soon to come), but it is very powerful
> and quite usable in its current format.
>
> Not only do we handle loading bitmaps and SWF files with this tool,
> but it also handles every other type of asset that Flash will load
> (XML, FLV, MP3, etc...). And it does this with a consitant API for all
> assets.
>
> If you are interested in checking it out, or in contributing to the
> project, please look at the SVN repository here:
> http://svn1.cvsdude.com/osflash/fling/
>
> The idea behind Fling is to support most of the Spring Framework, or
> at least where it makes sense for Flash.  Address common problems in
> Flash development in a light weight and easy to use fashion. Make the
> framework configurable via XML. And Fling will not have any
> dependencies on using the library. In other words use as much or as
> little of the framework without being locked into any one solution.
> Just use as much as makes sense for your project.
>
> I also want to take the time here to introduce and thank the Fling
> development team:
>
> Grant Davies
> John Grden
> Samuel Agesilas
> Simon Wacker
> and Me
>
> -Chris
>
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