So...
Editor:
Vim
(why use different IDE's and code editing apps - just use one powerfull text editor that deals with any language and allows you to extend, build code directly from itself)
Compilers:
mtasc for AS2
mxmlc for AS3
Either create a shell script or use ant to drive the build itself.
Personaly I just write project specific build scripts instead of using ant and a build.xml file for each project. I just find it quicker to create the shell script (which is usualy smaller than an ant build file).
Now if you like/prefer a GUI IDE, then IMHO Eclipse is the way to go. Same reasons as why I use vim in that you can code any language in Eclipse so why not just use one app for all your coding needs instead of learning and using multiple ones.
Eclipse is very mature, stable and easy to install, update, extend etc etc. I used this extensivly years ago before really getting into vim.
On 8/23/06,
erixtekila <[EMAIL PROTECTED]> wrote:
Le 23 août 06, à 18:31, Steve Webster a écrit :
> On 8/23/06, Rich Rodecker <[EMAIL PROTECTED]> wrote:
>> i use TextMate. it's not the same environment as FlashDevelopment,
>> not as
>> fulll featured, but it works for me. It's also very extensible so
>> you can
>> make it do a lot of what you want.
>> The one main thing against it is no real intellisense (autocomplete)
>> when
>> your typing. There is some version of autocomplete but its tucked
>> away in
>> the escape key.
>>
>> I've also heard of many people developing in XCode.
>
> Yeah, XCode or TextWrangler for me, neither of which will give you
> anything more than syntax highlighting and a function/m,ethod
> dropdown. Actually, with a bit of work you can make XCode integrate
> with MTASC, but the concept of software building as it exists in XCode
> doesn't convert well to ActionScript projects. I prefer manual
> compilation with a simple build script - then again, I'm the kind of
> person who doesn't use bookmarks, instead relying on the history
> autocomplete function of the address bar.
Whatever IDE you use, you should use ant script with S. Wacker's as2ant
custom tasks.
This is a great way to consider the build phase.
Unfortunatly, the new Unit testing support doesn't work on osx.
I am also looking to implement an osx way for the swfli task which is
win only also.
Cheers.
-----------
erixtekila
http://blog.v-i-a.net/
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