On 1/12/07, Steve Polk <[EMAIL PROTECTED]> wrote:

 I mean, you can upload your very own SWF into our engine to be displayed
in a controlled popup. This will allow people with animations, games, etc to
join in the fun. The server scans the SWF for the size and builds the HTML
wrapper to open the Flash content appropriately.



I felt allowing the SWF to be inside the engine, like wallop does, would
be too risky exposing some of the internal architecture to 3rd party
developers. This could be nice for some, being able to reuse some of the
existing data/framework. However, the risk of getting someone on with some
knowledge and a little reverse engineering could wreak some major havoc on
the DB!

Something like this should in theory be solvable by taking advantage of
Flash's native cross-domain protection. Put all the user-uploaded SWFs on a
separate domain, and then they will not be able to access/communicate with
the parent SWF at all. The only issue is when you DO want some limited form
of communication, I'm not sure how you'd do that. It's either all on, or all
off.

-David R
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