On 1/12/07, David Rorex <[EMAIL PROTECTED]> wrote: > On 1/12/07, Steve Polk <[EMAIL PROTECTED]> wrote: > > > > > > > > > > I mean, you can upload your very own SWF into our engine to be displayed > in a controlled popup. This will allow people with animations, games, etc to > join in the fun. The server scans the SWF for the size and builds the HTML > wrapper to open the Flash content appropriately. > > > > > > > > I felt allowing the SWF to be inside the engine, like wallop does, would > be too risky exposing some of the internal architecture to 3rd party > developers. This could be nice for some, being able to reuse some of the > existing data/framework. However, the risk of getting someone on with some > knowledge and a little reverse engineering could wreak some major havoc on > the DB! > Something like this should in theory be solvable by taking advantage of > Flash's native cross-domain protection. Put all the user-uploaded SWFs on a > separate domain, and then they will not be able to access/communicate with > the parent SWF at all. The only issue is when you DO want some limited form > of communication, I'm not sure how you'd do that. It's either all on, or all > off.
LocalConnection solves that problem... -bob _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
