On 1/12/07, David Rorex <[EMAIL PROTECTED]> wrote:
> On 1/12/07, Steve Polk <[EMAIL PROTECTED]> wrote:
> >
> >
> >
> >
> > I mean, you can upload your very own SWF into our engine to be displayed
> in a controlled popup. This will allow people with animations, games, etc to
> join in the fun. The server scans the SWF for the size and builds the HTML
> wrapper to open the Flash content appropriately.
> >
> >
> >
> > I felt allowing the SWF to be inside the engine, like wallop does, would
> be too risky exposing some of the internal architecture to 3rd party
> developers. This could be nice for some, being able to reuse some of the
> existing data/framework. However, the risk of getting someone on with some
> knowledge and a little reverse engineering could wreak some major havoc on
> the DB!
> Something like this should in theory be solvable by taking advantage of
> Flash's native cross-domain protection. Put all the user-uploaded SWFs on a
> separate domain, and then they will not be able to access/communicate with
> the parent SWF at all. The only issue is when you DO want some limited form
> of communication, I'm not sure how you'd do that. It's either all on, or all
> off.

LocalConnection solves that problem...

-bob

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