A online demo here:
http://www.rgenerat.org/iileyblog/?p=64
2007/3/7, iiley <[EMAIL PROTECTED]>:
OH, NO!!!!!!!!!! AS3/FlashPlayer9 is driving me crazy these days!
Rakos, you are right, masked by child is very cool, i love it. BUT, there
is a bug of event triggering, see this demo:
package
{
import flash.display.Sprite;
import flash.display.Shape;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;
public class MaskTest extends Sprite
{
private var sprite:Sprite;
public function MaskTest()
{
super();
sprite = new Sprite();
sprite.graphics.beginFill(0xff0000);
sprite.graphics.drawRect (0, 0, 100, 100);
sprite.graphics.endFill();
addChild(sprite);
var clip:Sprite = new Sprite();
clip.graphics.beginFill(0x000000);
clip.graphics.drawEllipse(0, 0, 100, 100);
clip.graphics.endFill ();
sprite.addChild(clip);
sprite.mask = clip;
//if you comment this line, the mouse down event will works well
//Why?????????
sprite.filters = [new GlowFilter(0x0000FF, 1, 10, 10, 4)];
//If you comment this line, the event works well too.
sprite.y = 150;
sprite.addEventListener(MouseEvent.MOUSE_DOWN, __mouseDown);
}
private function __mouseDown(e:MouseEvent):void{
trace("__mouseDown");
}
}
}
If i moved both set filters and moved sprite, the mouse event will not
trigger, if i comment any one of them, then event triggers corrently.
This must be a bug of filters, similar to filters work with scrollRect
bug.
Sadly~~~ my poor flash player 9. sadly.................
Regards~~~
--
iiley
AsWing http://www.aswing.org
Personal http://www.iiley.com
--
iiley
AsWing http://www.aswing.org
Personal http://www.iiley.com
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