Hi there,

Two weeks ago I started my own implementation of flash server in C++. All
the AMF messages are now correctly decoded, so the RTMP protocol at the
syntactic level is perfectly understood.  Unfortunately,  the grammar  is
not  so obvious to me... I searched a lot on the internet but I was unable
to find some very basic protocol specifications about publishing a stream
for example... I'm not interested in the AMF protocol, but in the flow of
messages. Using ethereal I found that for a simple connect the following
messages are sent (no handshake):


client->server: invoke connect
server->client:  onBWDone (why???)
server->client:  ping1 (why???)
server->client:  ping2 (why???)
client->server:  ping response
server->client:  response to the initial connect request
client->server:  invoke some netstream request
...


Is there any written specification of the protocol at this level (AMF
messages) ? It will be very helpful to me to obtain a working version of the
server so i can make the sources available



--
Andrei Gavriloaie
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