Thanks for your reply Matt.

No one mentioned flvs nor servers.

My question is not regarding Maya, it's regarding paper vision and
collada files.

A lot of data and camera matrix is all been exported in the collada
and I was wondering if there any use of that in pv3d.

Cheers




On 6/21/08, Matt <[EMAIL PROTECTED]> wrote:
> What does this have to do with a flash video (flv) server?
>
> maya is a 3d rendering tool, which is not open sources, last I checked.
>
> try blender.org for an open sources 3d animation/mesh modeling program and
> join it's mailing list.
>
> regards,
> matt
>
>
> --- On Fri, 6/20/08, Bachir El Khoury <[EMAIL PROTECTED]> wrote:
>
>> From: Bachir El Khoury <[EMAIL PROTECTED]>
>> Subject: [osflash] Import Maya scene to PV3d - Camera + lights + animation
>> To: [email protected]
>> Date: Friday, June 20, 2008, 11:02 PM
>> Hi everyone,
>>
>>
>>
>> I have sent the email below ages ago to
>> '[EMAIL PROTECTED]', the
>> only reply I got back then was that the email is still
>> waiting for
>> moderation.
>>
>>
>>
>> So I thought I'd post it here.
>>
>> Does anyone have any information regarding this matter?
>>
>>
>>
>> Any guidance or info would be really appreciated.
>>
>>
>>
>> Cheers,
>>
>> Bachir
>>
>>
>>
>> From: Bachir El Khoury [mailto:[EMAIL PROTECTED]
>> Sent: Friday, March 28, 2008 9:23 AM
>> To: '[EMAIL PROTECTED]'
>> Subject: Import Maya scene to PV3d - Camera + lights +
>> animation
>>
>>
>>
>> Hi everyone,
>>
>>
>>
>> I'm fairly new to PV3d and I have a quick question that
>> the answer might be
>> too obvious since I couldn't find anything on the net
>> about.
>>
>>
>>
>> When exporting collada dae files from Maya or any other
>> package, the cameras
>> and lights are being exported as well.
>>
>> Yet I couldn't find any examples or tutorials where
>> these have been used.
>>
>>
>>
>> So my question is:
>>
>> -          Can I use my exported camera and lights I have
>> exported from
>> maya?
>>
>> -          How to use their data from the collada file?
>>
>>
>>
>> I can only import and use the 3D objects with their
>> textures but is that it
>> at this stage?
>>
>> Can I use the Camera's <matrix> tag in the dae to
>> apply to the camera in
>> PV3d?
>>
>>
>>
>> The main goal is to get the same scene setup and
>> composition I already have
>> set in maya.
>>
>>
>>
>> I really appreciate any direction or help.
>>
>>
>>
>> Thanks,
>>
>> Bachir_______________________________________________
>> osflash mailing list
>> [email protected]
>> http://osflash.org/mailman/listinfo/osflash_osflash.org
>
> _______________________________________________
> osflash mailing list
> [email protected]
> http://osflash.org/mailman/listinfo/osflash_osflash.org
>


-- 
Regards,
Bachir El Khoury

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