Wow we could have used that in Xamlon back in the day : ). That compiled to all array tables - slots for every member/class/etc (eg the constantPool was basically empty). It was pretty fast already - fast enough to do a good chunk of the .net controls, I bet it would be blazing with this! (actually, maybe that is what you do in Haxe too, thus the speed ; ).
Cool find, man flash is going to give the OS business a run for the money yet! Cheers, Robin -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nicolas Cannasse Sent: Thursday, November 20, 2008 3:23 PM To: Open Source Flash Mailing List Subject: Re: [osflash] Adobe Alchemy Nicolas Cannasse a écrit : > Hi, > > There seems to be undocumented new operations in Flash Player 10 that > are only used so far by Alchemy. See my blog post on the subject : > > http://ncannasse.fr/blog/adobe_alchemy Follow-up ;) http://ncannasse.fr/blog/virtual_memory_api Enjoy ! Nicolas _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
