Thanks J-S, fix now merged and submitted to SVN.

On Dec 18, 2007 9:12 PM, Jean-Sébastien Guay
<[EMAIL PROTECTED]> wrote:
> Hello,
>
> When using osg::Sequence you can stop the sequence by setting the mode
> to STOP. Subsequently, you can restart it from the beginning by
> setting the mode to START. This does not work as expected. The _now
> time is not updated while the mode is STOP, which causes the items in
> the sequence to flash by very quickly when the mode is set to START.
>
> For example, if the mode was set to STOP and left that way for 30
> seconds, and there are 10 items in the sequence, when the mode is set
> to START all the items will flash by (in 3 loops) while the _now time
> catches up with the real time, and then the sequence will go on at the
> rate it should.
>
> This is a simple fix for that, which updates the _now time regardless
> of the mode the sequence is in.
>
> Thanks,
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay     [EMAIL PROTECTED]
>                          http://whitestar02.webhop.org/
>
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