Thanks Paul, fix now merged and submitted to SVN.

On Jan 15, 2008 8:16 PM, Paul Martz <[EMAIL PROTECTED]> wrote:
>
>
> Hi Robert -- as you and J-S and I have been discussing on osg-users, this
> submission changes the clamp mode for the fake white texture applied to
> non-textured geometry. CLAMP_TO_EDGE will keep the geometry a consistent
> color across the entire texture coordinate range.
>
> Paul Martz
> Skew Matrix Software LLC
> http://www.skew-matrix.com
> 303 859 9466
>
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