Hi Glen, On Jan 22, 2008 1:59 AM, Glenn Waldron <[EMAIL PROTECTED]> wrote: > OK understood - I agree that it's not the most elegant solution - in any > case I think I can work around it n the meantime by referencing the full > archive path in the texture def ( e.g. archive.osga/texture.jpg).
I do wonder if the findFileInPath is where the action should be - as this is in affect what we are doing here. Prehaps we could have findFIleInPath, a findFIleInArchives, find FileInArchivesOrPaths type of thing. Perhaps if we change the findFileInPath just to be aware of archives so that it becomes it checks them. The findFileInPath would be a convenient mechanism as it could is encapsulated and fits with concept that an archive can be treated as a directory. The findFileInPath route would pass back a filename that includes the archive name, and something that can only be opened the archives, and not by the plugins that actually call findFileInPath, so that plugins themselves would need to be tweaked a little so that they can support reading from an archive path. > I will work on this and submit it separately. Thanks -gw Thanks. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
