Hi, I really don't understand what's the goal of this patch. Personnaly I build OSG under Windows with command line batch (not nmake, just batch scripts), that means that I will not have the dll versionned or that the current paths will change ?
Can you explain a little more what's the behaviour of this patch ? On Feb 12, 2008 11:40 AM, René Molenaar <[EMAIL PROTECTED]> wrote: > Using commandline build system nmake on windows does not work. > > This is caused by the OSG_MSVC_VERSIONED_DLL hack. > there are hard-coded paths to place the dll's in the bin /dir that > normally would go > in the lib/config (release/debug) dirs. Nmake has different locations for > the files (no config dir). > > fix: change the macro's in OsgMacroUtils.cmake for the IF(NOT MSVC_IDE) > situation. > Libs go in lib/, and DLLs and executables go in bin/ > To accopmplish this for MSVC_IDE the targets get a "../../bin" prefix, > for nmake this should be "../bin" (because there are no config folders). > > This fix mimics the behaviour of the MSCV_IDE (visual studio) build > system when building with nmake. > > Note: > A change in the main CMakeLists.txt creates the needed plugin directory > in the binary dir. > > see included files for the changes: > r7885fix-v2/CMakeModules/OsgMacroUtils.cmake > r7885fix-v2/osgWrappers/CMakeLists.txt > r7885fix-v2/CMakeLists.txt > > > The behaviour of visual studio projects (and other build systems) remain > unchanged. > Tested building and installing with nmake and visual studio 8 debug and > release. > > > > Submitted by: René Molenaar > to: [email protected] > email: [EMAIL PROTECTED] > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > -- Serge Lages http://www.tharsis-software.com
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