Thanks Rene, and others for reviewing the changes, changes now merged and submitted to SVN.
On Feb 12, 2008 10:40 AM, René Molenaar <[EMAIL PROTECTED]> wrote: > Using commandline build system nmake on windows does not work. > > This is caused by the OSG_MSVC_VERSIONED_DLL hack. > there are hard-coded paths to place the dll's in the bin /dir that normally > would go > in the lib/config (release/debug) dirs. Nmake has different locations for > the files (no config dir). > > fix: change the macro's in OsgMacroUtils.cmake for the IF(NOT MSVC_IDE) > situation. > Libs go in lib/, and DLLs and executables go in bin/ > To accopmplish this for MSVC_IDE the targets get a "../../bin" prefix, > for nmake this should be "../bin" (because there are no config folders). > > This fix mimics the behaviour of the MSCV_IDE (visual studio) build system > when building with nmake. > > Note: > A change in the main CMakeLists.txt creates the needed plugin directory in > the binary dir. > > see included files for the changes: > r7885fix-v2/CMakeModules/OsgMacroUtils.cmake > r7885fix-v2/osgWrappers/CMakeLists.txt > r7885fix-v2/CMakeLists.txt > > > The behaviour of visual studio projects (and other build systems) remain > unchanged. > Tested building and installing with nmake and visual studio 8 debug and > release. > > > > Submitted by: René Molenaar > to: [email protected] > email: [EMAIL PROTECTED] > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
