HI Art,

Thanks for changes, now merged and submitted to SVN.

The problem with  initializeExtensionProcs()  not being called is more
of a problem though, it should be called for by
GraphicsContext::makeCurrent and SceneView::draw.  How are you
rendering the OSG as you seem to be bypassing even SceneView.

Robert.

On Wed, Mar 5, 2008 at 10:53 AM, Art Tevs <[EMAIL PROTECTED]> wrote:
> Hi Robert,
>
>  in the State.cpp the variables _glMaxTextureCoords
>  and_glMaxTextureUnits are not initialized per default.
>  They are first initialized in the
>  initializeExtensionProcs() method, which is for some
>  reasons is not executed in my applications (most of
>  the time I have to do it by hand).
>
>  Hence the value of the both variables is
>  unpredictable. I attached a patched State.cpp file
>  which do initialize the both variables in the
>  constructor.
>
>  Thanks.
>
>  Cheers,
>  Art
>
>
>
>
>
>       Machen Sie Yahoo! zu Ihrer Startseite. Los geht's:
>  http://de.yahoo.com/set
> _______________________________________________
>  osg-submissions mailing list
>  [email protected]
>  
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
>
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to