HI Art, Thanks for changes, now merged and submitted to SVN.
The problem with initializeExtensionProcs() not being called is more of a problem though, it should be called for by GraphicsContext::makeCurrent and SceneView::draw. How are you rendering the OSG as you seem to be bypassing even SceneView. Robert. On Wed, Mar 5, 2008 at 10:53 AM, Art Tevs <[EMAIL PROTECTED]> wrote: > Hi Robert, > > in the State.cpp the variables _glMaxTextureCoords > and_glMaxTextureUnits are not initialized per default. > They are first initialized in the > initializeExtensionProcs() method, which is for some > reasons is not executed in my applications (most of > the time I have to do it by hand). > > Hence the value of the both variables is > unpredictable. I attached a patched State.cpp file > which do initialize the both variables in the > constructor. > > Thanks. > > Cheers, > Art > > > > > > Machen Sie Yahoo! zu Ihrer Startseite. Los geht's: > http://de.yahoo.com/set > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
