Hi Robert,

> Thanks for changes, now merged and submitted to SVN.
> 
thank you.

> The problem with  initializeExtensionProcs()  not
> being called is more
> of a problem though, it should be called for by
> GraphicsContext::makeCurrent and SceneView::draw. 
> How are you
> rendering the OSG as you seem to be bypassing even
> SceneView.
> 
Hmm, it seems that in some of my projects (hdr example
application of osgPPU) it is not called (there I do
not use any SceneView and have a custom made viewer
derived from osgViewer::Viewer and also SingleThreaded
model). In my Qt-Application it seems to work fine. 

If I will be able to determine the bug, I will open a
new thread here. For now let us assume all things
works fine, because I want first be sure that it is
not a bug in my code ;-)

Best regards,
Art


> Robert.
> 
> On Wed, Mar 5, 2008 at 10:53 AM, Art Tevs
> <[EMAIL PROTECTED]> wrote:
> > Hi Robert,
> >
> >  in the State.cpp the variables
> _glMaxTextureCoords
> >  and_glMaxTextureUnits are not initialized per
> default.
> >  They are first initialized in the
> >  initializeExtensionProcs() method, which is for
> some
> >  reasons is not executed in my applications (most
> of
> >  the time I have to do it by hand).
> >
> >  Hence the value of the both variables is
> >  unpredictable. I attached a patched State.cpp
> file
> >  which do initialize the both variables in the
> >  constructor.
> >
> >  Thanks.
> >
> >  Cheers,
> >  Art
> >
> >
> >
> >
> >
> >       Machen Sie Yahoo! zu Ihrer Startseite. Los
> geht's:
> >  http://de.yahoo.com/set
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> > 
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> >
> >
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