Hi Robert, Robert Osfield wrote: > Hi JP, > > On Wed, Apr 2, 2008 at 1:23 PM, J.P. Delport <[EMAIL PROTECTED]> wrote: >> Sorry, re-read the example. With --image you should get a yellow quad >> with a smaller cyan quad in the center. The default read-back is texture >> 0 (red) and the image callback halves its contribution. > > Yep this is what I get so we are OK there. > > It would nice to have a more emphatic use of MRT as a demo though. > Although must admit I can't think of a captivating example right > now... still get the example code checked in as a unit tests and we > can revisit the example once everything > is working. I have some examples that's waiting to be submitted once the API has stabilised. One is for rendering 16 (32-bit float) channels of radiometric radiation instead of visual RGB. The other one is for accellerating a stereo matching algorithm. I'll convince a colleague to dig in his gpu gems books for another one as well.
jp > > Robert. > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org -- This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard. The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html. This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. MailScanner thanks Transtec Computers for their support. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
